Elektra
0.9.4
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This is a C++ representation of a plugin. More...
#include <plugin.hpp>
Public Member Functions | |
Plugin (PluginSpec const &spec, kdb::KeySet &modules) | |
Do not construct a plugin yourself, use Modules.load. | |
void | loadInfo () |
Gets the configuration for the plugin. More... | |
void | parse () |
Creates symbol and info table. More... | |
void | check (std::vector< std::string > &warnings) |
Does various checks on the Plugin and throws exceptions if something is not ok. More... | |
std::string | lookupInfo (std::string item, std::string section="infos") |
Gets the whole string of an information item. More... | |
bool | findInfo (std::string check, std::string item, std::string section="infos") |
Searches within a string of an information item. More... | |
kdb::KeySet | getInfo () |
Returns the whole keyset of information. More... | |
kdb::KeySet | getNeededConfig () |
In the plugin's contract there is a description of which config is needed in order to work together with a backend properly. More... | |
kdb::KeySet | getConfig () |
return the plugin config More... | |
func_t | getSymbol (std::string which) |
Returns symbol to a function. More... | |
int | open (kdb::Key &errorKey) |
Calls the open function of the plugin. More... | |
int | close (kdb::Key &errorKey) |
Calls the close function of the plugin. More... | |
int | get (kdb::KeySet &ks, kdb::Key &parentKey) |
Calls the get function of the plugin. More... | |
int | set (kdb::KeySet &ks, kdb::Key &parentKey) |
Calls the set function of the plugin. More... | |
int | commit (kdb::KeySet &ks, kdb::Key &parentKey) |
Calls the commit function of the plugin. More... | |
int | error (kdb::KeySet &ks, kdb::Key &parentKey) |
Calls the error function of the plugin. More... | |
std::string | name () |
std::string | getFullName () |
Public Attributes | |
bool | firstRef |
Is toggled during serialization. More... | |
This is a C++ representation of a plugin.
It will load an Elektra plugin using the module loader from Elektra.
Then you can either check the plugins configuration using loadInfo(), parse() and check. Symbols can then be retrieved with getSymbol().
Or you can use the normal open(), close(), get(), set() and error() API which every plugin exports.
void kdb::tools::Plugin::check | ( | std::vector< std::string > & | warnings | ) |
int kdb::tools::Plugin::close | ( | kdb::Key & | errorKey | ) |
Calls the close function of the plugin.
int kdb::tools::Plugin::commit | ( | kdb::KeySet & | ks, |
kdb::Key & | parentKey | ||
) |
Calls the commit function of the plugin.
int kdb::tools::Plugin::error | ( | kdb::KeySet & | ks, |
kdb::Key & | parentKey | ||
) |
Calls the error function of the plugin.
bool kdb::tools::Plugin::findInfo | ( | std::string | check, |
std::string | item, | ||
std::string | section = "infos" |
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) |
Searches within a string of an information item.
int kdb::tools::Plugin::get | ( | kdb::KeySet & | ks, |
kdb::Key & | parentKey | ||
) |
Calls the get function of the plugin.
kdb::KeySet kdb::tools::Plugin::getConfig | ( | ) |
std::string kdb::tools::Plugin::getFullName | ( | ) |
|
inline |
Returns the whole keyset of information.
kdb::KeySet kdb::tools::Plugin::getNeededConfig | ( | ) |
In the plugin's contract there is a description of which config is needed in order to work together with a backend properly.
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inline |
Returns symbol to a function.
void kdb::tools::Plugin::loadInfo | ( | ) |
Gets the configuration for the plugin.
(will be done in Modules.load)
std::string kdb::tools::Plugin::lookupInfo | ( | std::string | item, |
std::string | section = "infos" |
||
) |
Gets the whole string of an information item.
std::string kdb::tools::Plugin::name | ( | ) |
int kdb::tools::Plugin::open | ( | kdb::Key & | errorKey | ) |
Calls the open function of the plugin.
void kdb::tools::Plugin::parse | ( | ) |
Creates symbol and info table.
(will be done in Modules.load)
int kdb::tools::Plugin::set | ( | kdb::KeySet & | ks, |
kdb::Key & | parentKey | ||
) |
Calls the set function of the plugin.
bool kdb::tools::Plugin::firstRef |
Is toggled during serialization.
(is a hack, only allows a single serialization!)